
ABOUT ME
I am an artist who loves to bring ideas to life with the use of storytelling, illustration, and the music I write. I am a problem solver who enjoys the journey as much as the solution.
Born in the mayan paradise of Cancun, Quintana Roo, I moved at an early age to the beautiful city of Guadalajara, Jalisco, where I gave my first steps into the video game industry.
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I started as an Intern at a local videogame studio called Poligono Estudio when I was about to finish my Technical Degree in Graphic Design.
After one year of college, I had the opportunity to collaborate in the 2011 Pan American Games as a Concept Artist at Dreamsky Animation, a studio that was created to produce a TV mini-series about the games’ official mascots.
Six months later, I found myself applying to Gameloft GDL, which just had opened its second studio in Mexico at the time. There, I started as a 2D Artist, and after two years I obtained the position of UI/UX Designer, which helped me to get a relocation to Gameloft’s New York City studio a year later.
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Is worth to mention that one year before leaving my home country, I obtained a degree in Animation and Digital Arts.
After living in the great city of New York, I moved to Austin, Texas, where I currently work as a 2D Generalist for Tango Games.
My areas of expertise include Animation, Concept Design, Character Design, UI/UX and Digital Illustration.